Building CAD Plugins That Scale: A Platform-Agnostic Architecture for Enterprise CAD Development

Shalva22 December 2025

After several years of developing plugins for Autodesk products, I've watched the same pattern unfold across some projects: code that begins clean and maintainable gradually transforms into a tangled web of platform-specific dependencies. Every Revit update becomes a firefighting exercise. Supporting multiple CAD platforms means maintaining entirely separate codebases. Code quality degrades until simple features become major projects.

  • Architecture
  • CAD Development
  • Platform-agnostic
  • AutoCAD
  • Revit
Building CAD Plugins That Scale: A Platform-Agnostic Architecture for Enterprise CAD Development
At Pelogic, we've adopted a fundamentally different approach - one that treats software architecture as a first-class concern from day one. The results speak for themselves: faster development cycles, dramatically reduced maintenance costs, and codebases that remain comprehensible years after initial development.
This article shares the architectural principles we apply to build CAD plugins that scale across time, across teams, and across platforms.

The Hidden Cost of Traditional CAD Plugin Development

Most CAD plugins evolve organically. A developer adds a button. The click handler calls a Revit API method directly. The view model references ElementId and Document types. Business logic gets scattered across UI components. It works initially.
But the cost compounds over time in ways that aren't immediately visible:

What Tight Coupling Looks Like

In a typical tightly-coupled architecture every layer directly depends on Revit API types:
Tightly-coupled architecture
The problem isn't that this code doesn't work, it does. The problem is that the entire codebase becomes highly dependant on the Revit API. Every layer knows about Revit types, which means every layer breaks when those types change.

Our Approach: Platform-Agnostic Layered Architecture

We structure our plugins with strict separation between layers, following principles borrowed from enterprise software architecture:

The Three-Layer Model

UI Layer
Views and view models that know nothing about Revit or AutoCAD. They work with abstractions like ILevelInfo instead of Autodesk.Revit.DB.Level. This layer is entirely platform-agnostic and can be compiled without any CAD SDK references.
Core Business Logic
Validation rules, calculations, state management, database operations - pure C# with no CAD dependencies. This layer defines interfaces that the platform adapters must implement, inverting the traditional dependency direction. Fully unit-testable without launching any CAD application.
Platform Adapters
Thin translation layers that implement our interfaces using the actual Revit or AutoCAD APIs. This is the only code that touches platform-specific types. When APIs change, this is where we make surgical updates not scattered throughout the codebase.

The Decoupled Architecture

Decoupled architecture

The Key Principle: Dependency Inversion

The critical insight is that dependencies flow upward toward abstractions, not downward toward implementations. The UI layer doesn't depend on Revit, the Revit adapter depends on interfaces defined in the core layer.
This means:

A Concrete Example: Level Information

Let's look at a real example from a ceiling design plugin. The UI needs to display available building levels so users can select where to place ceiling elements.

Before: Tightly Coupled

Code snippet 1
The view model directly uses LevelData, which contains ElementId - a Revit-specific type. The UI project now requires a reference to the Revit SDK.

After: Properly Decoupled

Code snippet 2
The Revit project implements ILevelInfo with a class that internally holds the ElementId, but the UI never sees it. The view model remains completely platform-agnostic.

What This Actually Solves (And What It Doesn't)

Let me be direct about the benefits and limitations of this architecture

What It Solves

What It Doesn't Solve

This architecture doesn't make Revit API changes disappear. When Autodesk deprecates a method or changes behavior, you still need to update your code. What changes is where and how much code you need to update.
This approach also requires more upfront design effort. You need to think carefully about interface boundaries, dependency injection, and layer responsibilities. Not every project justifies this investment.

When This Approach Makes Sense

This architecture is ideal for:

If your team is wrestling with CAD plugin maintenance, or you're planning a project that needs to scale across platforms and years, we'd welcome a conversation.

Final Thoughts

CAD plugin development doesn't mean constant firefighting. With deliberate architectural choices - separating concerns, inverting dependencies, and isolating platform-specific code - you can build applications that remain maintainable as they grow and evolve.
At Pelogic, we've applied these principles across some of our projects. The result: plugins that adapt to API changes without panic, support multiple platforms without duplication, and welcome new team members without lengthy onboarding.
Shalva

Shalva

Software Architect

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